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Educational Resouces For Loan
The Following Material Is Available For Same-Day Checkout From The 3rd Floor Front Office
(updated 01/28/08)
DVDs
Gnomon Workshop
Gnomon Workshop – Character Animation 1
Gnomon Workshop – Character Animation 2
Gnomon Workshop – Character Animation 3
Gnomon Workshop – Character UV Mapping (2 copies)
Gnomon Workshop – Concept Design 1
Gnomon Workshop – Concept Design 2
Gnomon Workshop – Concept Design 3
Gnomon Workshop – Concept Design 4
Gnomon Workshop – Constraints 1
Gnomon Workshop – Creature Detailing for Production
Gnomon Workshop – Creature Head Modeling
Gnomon Workshop – Creature Modeling for Production
Gnomon Workshop – Creature Texturing and Rendering for Production
Gnomon Workshop – Deformers 1
Gnomon Workshop – Deformers 2
Gnomon Workshop – Deformers 3
Gnomon Workshop – Detailing Characters: Z Brush Alpha Library
Gnomon Workshop – Digital Environment Workflow
Gnomon Workshop – Digital Sets 1
Gnomon Workshop – Digital Sets 2
Gnomon Workshop – Digital Sets 3
Gnomon Workshop – Digital Sets 4
Gnomon Workshop – Digital Sculpting: Human Anatomy (2 copies)
Gnomon Workshop – Dynamics 1
Gnomon Workshop – Dynamics 2
Gnomon Workshop – Dynamics 3
Gnomon Workshop – Dynamics 4
Gnomon Workshop – Dynamics 5
Gnomon Workshop – Dynamics 6
Gnomon Workshop – Dynamics 7
Gnomon Workshop – Dynamics 8
Gnomon Workshop – Dynamics 9
Gnomon Workshop – Dynamics 10
Gnomon Workshop – Dynamics 11
Gnomon Workshop – Dynamics 12
Gnomon Workshop – Dynamics 13
Gnomon Workshop – Dynamics 14
Gnomon Workshop – Expressions 1
Gnomon Workshop – Expressions 2
Gnomon Workshop – From Speedpainting To Concept Art
Gnomon Workshop – Global Illumination: Exteriors
Gnomon Workshop – Global Illumination: Interiors
Gnomon Workshop – Head Sculpting and Texturing
Gnomon Workshop – Houdini 101: Interface and Workflow
Gnomon Workshop – Humanoid Modeling
Gnomon Workshop – Image Based Modeling: Essentials
Gnomon Workshop – Image Based Modeling: Advanced
Gnomon Workshop – Introduction to Corel Painter
Gnomon Workshop – Introduction to Maya (2 copies)
Gnomon Workshop – Introduction to Z Brush
Gnomon Workshop – Kinematics 1
Gnomon Workshop – Kinematics 2
Gnomon Workshop – Kinematics 3
Gnomon Workshop – Kinematics 4
Gnomon Workshop – Matchmoving 101: Fundamentals
Gnomon Workshop – Matchmoving: Essential Production Techniques
Gnomon Workshop – Maya Fluid Effects: Fundamentals
Gnomon Workshop – Maya Fluid Effects: Particle Integration
Gnomon Workshop – Maya Fluid Effects: Pyrotechnics
Gnomon Workshop – Mel 101: Fundamentals
Gnomon Workshop – Mel For Character Animators
Gnomon Workshop – Mel For Effects Artists
Gnomon Workshop – Mental Ray: Fundamentals
Gnomon Workshop – Mental Ray: Global Illumination
Gnomon Workshop – Mental Ray: Lighting and Shaders
Gnomon Workshop – Modeling 1 (2 copies)
Gnomon Workshop – Modeling 2
Gnomon Workshop – Modeling 3
Gnomon Workshop – Modeling the Human Head
Gnomon Workshop – Organic 1
Gnomon Workshop – Organic 2
Gnomon Workshop – Paint Effects 101
Gnomon Workshop – Polygon Modeling 101 (2 copies)
Gnomon Workshop – Polygons 1
Gnomon Workshop – Rendering 1
Gnomon Workshop – Rendering 2
Gnomon Workshop – Rendering 3
Gnomon Workshop – Rendering 4
Gnomon Workshop – Sculpture 1
Gnomon Workshop – Shake 101: Interface and Workflow
Gnomon Workshop – Shake: Color Corrections and Layers
Gnomon Workshop – Shake: Effective Keying Techniques
Gnomon Workshop – Shake: Expressions, Scripting and Macros
Gnomon Workshop – Shake: Tracking and Transforms
Gnomon Workshop – Skinning 1
Gnomon Workshop – Skinning 2
Gnomon Workshop – Skinning 3
Gnomon Workshop – Skinning 4
Gnomon Workshop – Spherical Panoramic Photography
Gnomon Workshop – Texturing 1 (2 copies)
Gnomon Workshop – Texturing 2
Gnomon Workshop – Texturing 3
Gnomon Workshop – UV Mapping 101 (2 copies)
Gnomon Workshop – Visual Effects Compositing Fundamentals
Gnomon Workshop – Z Brush For Illustration
Gnomon Workshop – Z Brush Production Pipeline
Techniques of Dusso 1 - Introduction to Digital Matte Painting
Techniques of Dylan Cole – Advanced Digital Matte Painting
Techniques of Dylan Cole – Introduction to Cityscape Matte Painting
Techniques of Dylan Cole Introduction to Landscape Matte Painting
Techniques of Puddnhead 1 – Creature Design and Drawing
Techniques of Puddnhead 2 – Digital Creature Painting
Techniques of Ryan Church 1 – Rendering Matte Vehicles
Techniques of Ryan Church 2 – Rendering Shiny Vehicles
Techniques of Ryan Church 3 – Hi-Tech Architecture
Techniques of Ryan Church 4 – Low-Tech Architecture
Techniques of Ryan Church 5 – Architectural Interior
Techniques of Ryan Church 5 – Architectural Interior
Techniques of Syd Mead 3 - Creating the Color Preliminary
Techniques of Syd Mead 4 - Final Gouache Rendering
Maya Techniques
Maya Techniques – Custom Character Toolkit
Maya Techniques – Hyper-Realistic BleandShape Modeling
Maya Techniques – Hyper-Realistic Facial Setup
Maya Techniques – Hyper-Realistic Body Setup
Maya Techniques – Hyper-Realistic Modeling
Maya Techniques – Non-Organic Surface Modeling
Maya Techniques – Patch Modeling for Visual Effects (2 copies)
Maya Techniques - SuperToon Animation
Maya Techniques - SuperToon Facial Rigging
Maya Techniques - SuperToon Modeling and Body Rigging
Maya Techniques – The Jason Schleifer Rigging Bundle
Maya Techniques - Using Mental Ray for Maya
Various Other Instructional DVDs
Digital-tutors
Digital-tutors – Techniques: Creating Digital Humans 1: Volume and Muscle
Digital-tutors – Techniques: Creating Digital Humans 2: Definition and Detailing
Digital-tutors – Techniques: Creating Digital Humans 3: UV and Texture Mapping
Digital-tutors – Techniques: Creating Digital Humans 4: Shading and Rendering
Digital-tutors – Techniques: Sculpting Techniques with ZBrush 3
Digital-tutors – Fundamentals: Texturing Techniques with ZBrush 3
Digital-tutors – Intermediate: Pipeline Integration with Maya and ZBrush 3Digital-Tutors - Introduction to Paint Effects
Digital-tutors - Rendering with Maya Toon
Digital-tutors - ZBrush/Maya Intergration
Discover Maya – Medical Visualization
Learning Maya – Modeling
Hollywood Camera Work - Volume 1: Stationary Blocking
Hollywood Camera Work - Volume 2: Stationary Blocking
Hollywood Camera Work - Volume 3: The Moving Camera
Hollywood Camera Work - Volume 4: The Moving Camera
Hollywood Camera Work - Volume 5: Staging High-End Scenes
Hollywood Camera Work - Volume 6: Staging High-End Scenes
Organic Modeling - 1: Human Anatomy
Principles of XSI – Soft Image XSE
Final Cut Pro Powerstart – DvCreators.net
Stash DVD Magazine
Vol. 19
Vol. 20
Vol. 21
Vol. 22
Vol. 23
Vol. 24
Vol. 25
Vol. 26
Vol. 28
Vol. 29
Vol. 30
Vol. 31
Vol. 32
Vol. 35
Vol. 38
Vol. 39
Vol. 40
Stock Footage
The Animal Motion Show Vol. 1
The Animal Motion Show Vol. 2
Artbeats – HD Vol 1 – Nightsky
Artbeats – HD Vol 1 – Mountain Peaks 2
Artbeats – HD Vol 1 – Southwest Scenic Aerials
Artbeats – HD Vol 1 – Southwest Canyon Aerials
Artbeats – HD Vol 1 – Southwest Monument Aerials
Artbeats – HD Vol 1 - New York City Aerials 2
Film Festival Reels
Director Series Volume 1: Spike Jonze
Director Series Volume 2: Chris Cunnigham
Director Series Volume 3: Michel Gondry
Director Series Volume 4: Mark Romanek
Director Series Volume 5: Jonathan Glazer
Director Series Volume 6: Anton Corbin
Director Series Volume 7: Stephane Sednaoui
Siggraph 2002: Video Review Issue 142/Animation Theater Program Part 1
Siggraph 2002: Video Review Issue 143/Animation Theater Program Part 2
Siggraph 2003: Video Review Issue 144/Electronic Theater Program
Siggraph 2003: Video Review Issue 145/Animation Theater Program Part 1
Siggraph 2003: Video Review Issue 165/Animation Theater Program Part 2
The Best of ResFest Vol. 1
The Best of ResFest Vol. 2
The Best of ResFest Vol. 3
The Best of SVA Computer Art 2001-2004
The Best of SVA Computer Art 2005
Feature Length Films/Shorts
Art & Jazz in Animation: The Cosmic Eye
Landmarks of Early Film Volume 2: The Magic of Méliès
Toy Story: The Ultimate Toy Box (Toy Story 1 & 2 & Supplemental Features)
Frank and Ollie (VHS)
Demo Reels
1stAveMachine Showreel 2005
Blur: Animation Effects, Concept Design
Blur: Broadcast Design, Brand Identity, Show Packaging
Blur Short Filsm
brandnewschool
Carl’s Fine Films
CHRLX CG Montage
CHRLX Effects Reel
Curious Pictures Compilation 2005
Digital Domain
EyeballNYC DVDF Vol. 4
Framestore CFC
Freesylte Collective
Hornet Inc. Showreel Spring 2005
Hornet Inc. Showreel Winter 2005
Massive Industries Spring Reel 2005
Method Fall 2004
The Mill DVD
Psyop Reel Spring 2005
Saira Mathew
Treehouse Vol. 2
UV Phactory
UV Phactory: Peter Miser “Scent of a Robot”
Wild Brain Line Animation Reel
BOOKS
The Maya Packet, which includes
-Learning Maya Foundation (book)
-Certified Training (book)
-The Art of Maya (book)
-Understanding Fluid Effects (DVD)
-Alias Studio (CD)
Adobe Aftereffects CS3 Professional User Guide, Adobe
Adobe InDesign CS3 User Guide, Adobe
Adobe Photoshop CCS3 User Guide, Adobe
The Art and Science of Digital Compositing, Ron Brinkmann
[Digital] Cinematography and Directing, Dan Ablan
[Digital] Lighting and Rendering, Jeremy Birn
[Digital] Texturing and Painting, Owen Demers
3D Graphics And Animation: From Starting up to Standing Out, Mark Giambruno
A Sense of Direction (Some Observations on the Art of Directing), William Ball
ActionScript The Definitive Guide, Colin Moock
Acting for Animators (Revised Edition), Ed Hooks
Acting for Animators, Ed Hooks
After Effects 5.5 Magic, New Riders
After Effects in Production: 2nd Edition for After Effects 6.5 by Trish & Chris Meyer
The Complete Manual of Typography, James Felici
Creating Motion Graphics with After Effects 5.5 Volume 1: The Essentials, Trish & Chris Meyer
Creating Motion Graphics with After Effects 5.5 Volume 2: Advanced Techniques, Trish & Chris Meyer
Creating Motion Graphics with After Effects 6.5 Volume 1: The Essentials, Trish & Chris Meyer
DVD Studio Pro 3 User’s Manual
Developing Digital Short Films, Sherri Sheridan
Digital Character Animation 2: Volume 1 – Essential Techniques, George Maestri
Digital Compositing for Film and Video, Steve Wrigh
Digital Lighting & Rendering, Jeremy Birn
Dreamweaver MX 2004 Web Application Recipes, Lowery Ott
Exploring Interface Design, Marc Silver
Film Directing; Cinematic Motion, Steven D. Katz
Film Directing; Shot by Shot, Steven D. Katz
The Filmmaker’s Handbook, Steven Ascher & Edward Pincus
Film Production Technique 4th Edition, Bruce Mamer
Final Cut Pro 6: Professional Editing in Final Cut Studio 2, Diana Weynand
Getting a Job in CG, Sean Wagstaff
HTML 4 for Dummies, Ed Tittel & Stephen Nelson James
The iFilm Digital Video Filmmaker’s Handbook, Maxie D. Collier
Illustrator CS Hands-On Training, Jeff Van West
Inspired 3D Character Animation, Kyle Clark
Inspired 3D Character Setup, Michael Ford and Alan Lehman
Inspired 3D Modeling and Texture Mapping, Tom Capizzi
Introducing Maya 8 3D for Beginners, Dariush Derakhshani
Learning Maya Foundation, Alias Wavefront
Maya 7:Getting Started with Maya 7, Alias
Maya 7: What’s New in Maya7, Alias
Maya Character Creation: Modeling and Animation Controls, Chris Maraffi
MTIV: Process, Inspiration, and Practice for the New Media Designer, Hillman Curtis
Motion: Revolutionary Motion Graphics, Damian Allen
Muybridgeís Complete Human and Animal Locomotion, Muybridge
Pause and Effect: The Art of Interactive Narrative, Mark Stephen Meadows
Photorealistic Techniques with Photoshop and Illustrator, Bert Monroy
Photoshop CS Visual Quickstart Guide, Elaine Weinmann & Peter Lourelkas
Photoshop Studio by Bert Monroy
Shockwave 3D, Jason Wolf
Real World Digital Photography 2nd Edition, Katrin Eismann, Sean Duggan, & Tim Grey
Real World Digital Video 2nd Edition, Shaner Jones
Softimage/3D Reference Guide: I to Z, Appendices
Stop Starting: Facial Modeling and Animation Done Right, Jason Osipa
Stop Stealing Sheep & Find Out How Type Works, Erik Spiekermann & E.M. Ginger
Story, Robert Mckee
Sudden Fiction: American Short-Short Stories, Robert Shapard & James Thomas
Sudden Fiction (Continued), Robert Shapard & James Thomas
The Animatorís Survival Kit, Richard Williams
The Art of 3D Computer Animation and Effects (Third Edition), Issac Victor Kerlow
The Art of 3D Computer Animationand Imaging, Isaac Victor Kerlow
The Computer Animatorís Technical Handbook, Lynn Pocock & Judson Rosebush
The Five C’s of Cinematography, Joseph V. Mascelli
The Focal Easy Guide To Final Cut Pro 4, Rick Young
The Focal Easy Guide To Final Cut Pro Express, Rick Young
The Illusion of Life, Frank Thomas & Ollie Johnston
The Unix C shell Field Guide, Gail Anderson & Paul Anderson
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